One thought per line — press return for the next. Tap Catch to save the batch; the keyboard mic works for voice.
Defined once; instances auto-generate when the app opens. Editing only affects future instances — already-generated items stay until you dismiss them.
Stars are a little reward for showing up and finishing what matters. Earn them by using Tally Net, then spend them on how the app looks. None of it is required — it's just for fun.
Premium perks are on the way — think a higher daily cap and members-only cosmetics. Nothing to do yet; everything above is free.
Recurring rules make a task appear on a schedule, so things you do again and again — a weekly order, a monthly weigh-in — show up on their own instead of you re-adding them.
Catch is for getting thoughts out of your head fast — no fields, no fuss.
This is the full way to add one item, with all the details.
A Quest is a checklist for one big thing on the horizon — a trip, a wedding, a move, a project. Break it into steps and check them off as you go.
Goals are the longer-term things you're building toward — the bigger "why" behind the day-to-day.
Tap each day this repeats on — fires on every selected day.
Leave blank for an ongoing rule. Set a range for timed tasks — meds, house-sitting, a study block. When the end date passes you'll be asked to extend or deactivate it.
These timed rules reached their end date. Extend one with a new range, or deactivate it so it stops generating.
Everything you've taken off your list. Nothing here is gone — bring it back, or delete it for good.
Where should it land?
Hard delete is permanent. If you just want it off the list, use Dismiss — you can bring it back from Settings.